Key Stats: WIL, INT Hit Die: 1d8 Starting HP: 13 Saves: WIL+, STR- Armor: Cloth, Leather Weapons: DEX Weapons, Wands Starting Gear: Adventurer’s Garb, Instrument, Dagger, Mirror


Levels

Level 1

Wind Spellcasting and… You know cantrips from the Wind school and 1 other school of your choice. You also know the cantrip Vicious Mockery:

Vicious Mockery (Wind cantrip) Action: Range: 12. Damage: 1d4+INT psychic (ignoring armor). On hit: the target is Taunted during their next turn. High Levels: +2 damage every 5 levels.

Songweaver’s Inspiration (2×WIL times/Safe Rest) Free Reaction: Allow an ally to reroll a single die related to an attack or save (must keep either result).

Level 2

Mana and Unlock Tier 1 Spells You unlock tier 1 spells in the schools you know and gain a mana pool to cast them. This mana pool’s maximum is always equal to (INT×3)+LVL and recharges on a Safe Rest.

Jack of All Trades When you Safe Rest, you may move a skill point as if you just leveled up.

Song of Rest (1/ day) Whenever you Field Rest, you may play a song and allow anyone who spends Hit Dice to heal additional HP equal to your WIL.

Level 3

Subclass Choose a Songweaver subclass.

Quick Wit When you roll Initiative, you may regain 2 spent uses of your Songweaver’s Inspiration (these expire at the end of combat if left unused).

Windbag Choose 1 Utility Spell from each spell school you know.

Level 4

Tier 2 Spells You may now cast tier 2 spells and upcast spells at tier 2.

Key Stat Increase +1 WIL or INT.

Lyrical Weaponry Choose 1 ability from the Lyrical Weaponry list.

Level 5

A “People” Person You’ve met many people in your travels; some have even agreed to come to your aid should you need it. Choose 2 friends you know: you can temporarily summon them via song (1/Safe Rest each).

Upgraded Cantrips Your cantrips grow stronger.

Secondary Stat Increase +1 STR or DEX.

Level 6

Tier 3 Spells You may now cast tier 3 spells and upcast spells at tier 3.

Windbag (2) Choose a 2nd Utility Spell from each spell school you know.

Level 7

Subclass Gain your Songweaver subclass feature.

Level 8

Tier 4 Spells You may now cast tier 4 spells and upcast spells at tier 4.

Key Stat Increase +1 WIL or INT.

Level 9

Lyrical Weaponry (2) Choose a 2nd ability from the Lyrical Weapons list.

Secondary Stat Increase +1 STR or DEX.

Level 10

Tier 5 Spells You may now cast tier 5 spells and upcast spells at tier 5.

Upgraded Cantrips Your cantrips grow stronger.

Level 11

Subclass Gain your Songweaver subclass feature.

Level 12

Tier 6 Spells You may now cast tier 6 spells and upcast spells at tier 6.

Key Stat Increase +1 WIL or INT.

Level 13

Lyrical Weaponry (3) Choose a 3rd ability from the Lyrical Weapons list

Secondary Stat Increase +1 STR or DEX.

Level 14

Tier 7 Spells You may now cast tier 7 spells and upcast spells at tier 7.

Windbag (3) You know all Utility Spells from the spell schools you know.

Level 15

Subclass Gain your Songweaver subclass feature.

Upgraded Cantrips Your cantrips grow stronger.

Level 16

Tier 8 Spells You may now cast tier 8 spells and upcast spells at tier 8.

Key Stat Increase +1 WIL or INT.

Level 17

Lyrical Weaponry (4) Choose a 4th ability from the Lyrical Weapons list.

Secondary Stat Increase +1 STR or DEX.

Level 18

Tier 9 Spells You may now cast tier 9 spells and upcast spells at tier 9.

Level 19

Epic Boon Choose an Epic Boon.

Level 20

I’m So Famous! +1 to any 2 of your stats. Your Songweaver’s Inspiration cannot fail (your target succeeds).

Upgraded Cantrips Your cantrips grow stronger.